Sound Design
Immersive Audio for Every Frame, Trigger, and Click
Create sonic moments that fans remember.
Wickedly Effective Sound Design
Cinematic Game Audio
From ambient beds to explosion-heavy action, we deliver emotionally charged soundscapes.
Interactive Layering
We create dynamic sound systems that evolve with interactive gameplay.
Real-World Sound Fidelity
Foley, authentic field recording, synthesized sound, and anything in between.
Platform-Specific Optimization
We fine-tune every sound and sample for console, PC, mobile, or VR.
Creative Collaboration
We work closely with devs, directors, and composers to build cohesive sonic worlds.
Why Use Sound Design Services
Sound design shapes the listener experience.
At Li & Ortega, we approach sound as a storytelling tool—timed, tuned, and textured to gameplay. We don’t just add audio, we build sonic systems that respond, adapt, and deepen immersion. Game audio isn't a background layer. It becomes a narrative tool or tactile signal that brings your project to life.
Don’t settle for stock sounds that “sort of work.” Make every sound cue elevate the story.
Hints You Need Sound Design
Your game world feels flat without ambient sounds or movement cues.
1.
Your weapons or spells lack impact due to weak or missing layers.
2.
Your UI sounds don’t reinforce user actions or flow with satisfying audio feedback.
3.
Your audio stays static instead of reacting to gameplay, resulting in weak immersion.
4.
You rely on stock libraries instead of custom tailored sound effects.
5.
Our Process
Discovery & Style Reference
We discuss genre, audience, game aesthetic, and emotional tone.
Prototype & Audio Direction
We brainstorm moods and deliver test sounds for tone, texture, and frequency balance.
Interactive Sound Systems
We design modular sound layers that sync to animation, physics, and player actions.
Middleware Integration
We implement using FMOD, Wwise, or Unity’s native systems for full control and reactivity.
Final QA & Optimization
We test across environments and platforms to maintain performance and mix balance.
Why Choose Li & Ortega For Audio Direction?
Li & Ortega brings a unique blend of cinematic flair and engineering precision.
Our background spans AAA titles, indie gems, and experimental audio design. We prioritize communication and precision, giving your project its own audible identity.
Selected Projects Our Folks Have Worked On
Borderlands
Sound Design, Audio Direction, Implementation
Assassin's Creed III
Sound Design, Audio Direction
Hogwarts Legacy
Sound Design, Sound Supervision
Forza Motorsport
Sound Design
Silent Hill: Homecoming
Sound Design
Software Brands That Power Our Sound
Middleware: FMOD, Wwise
DAWs: Pro Tools, Reaper, Logic Pro, Nuendo, Cubase
Source Control: Perforce, Git
Game Engines: Unreal Engine, Unity
Project Management: Trello, Jira
Collaboration: Google Workspace, Notion
All field recordings are gathered legally and ethically.
Common Sound Design Questions
What game engines do you work in?
We support Unity, Unreal Engine, Godot, and custom/proprietary engines. We integrate directly with your pipeline or via middleware.
Do you create original sound effects?
Yes, all our effects are custom-made using synthesis, foley, field recordings, and layering techniques. We pull source material from industry-standard libraries as well.
Can you match a specific genre’s sound profile?
Absolutely. We tailor every sound system to match your genre—RPG, FPS, horror, platformer, or mobile puzzle.
Do you offer implementation support?
We implement using FMOD, Wwise, or Unity and Unreal's respective native systems for full control and reactivity. Or any proprietary system you may have.
Can you handle localization and VO editing?
We do not provide localization services, but we can cast, manage, and record VO sessions at scale, and clean, edit, and integrate VO assets.
What Our Clients Say
Sculpt Feeling With Unified Soundscapes
Ready to elevate your vision with sound design? We’re ready when you are.