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Foley and Location Recording

Authentic Sound Recording for Games, Film, and Interactive Media

Tell a tremendous story with a single door creak—when it’s captured right.

Wickedly Effective Foley and Location Recording

On-location sound capture

- in remote, natural, or urban environments

Custom Foley design

- tailored for interactive gameplay or cinematic realism

High-fidelity gear

- ensures true-to-life sound detail and dynamic range

Game audio integration

- for seamless import into Wwise, FMOD, or Unreal

Creative collaboration

- with sound designers, directors, and audio teams

Why Use Foley and Location Recording

Li & Ortega specializes in capturing the world as it sounds—unfiltered, untamed, and vividly real. Whether it’s a rare tropical birdcall or the hush of dusk settling over a forest trail, we record the sounds others miss. Our field recordings and foley sessions deliver immersive audio that grounds your world in sonic authenticity.


We go beyond libraries. We hunt for the right leaf crunch, the right boot scuff, the exact tone of a sandwich falling into a canyon. If your project needs sound that breathes and moves, we’ll capture it where it lives.


Eliminate stock sound roulette. We put purpose over filler so your world sounds like it actually exists.

Hints You Need Foley Recording

Library sounds feel generic and match your world’s tone or setting

1.

Environmental soundscapes miss layers, wildlife, and real-world presence

2.

Footsteps and clothing swishes lack the right intimacy or texture

3.

Scene transitions feel flat without natural sounds like wind, creaks, or shifting foliage

4.

Your game demands multi-layered reactive sounds, requiring layers that libraries can't provide.

5.

Our Process

Discovery & Scoping

We meet with you to identify the emotional and practical needs of your scenes, spaces, and characters.

Scouting & Gear Prep

We select locations or foley setups, configure mics and recorders, and test for sonic fidelity under field conditions.

Field Recording or Foley Sessions

We travel to the site or stage the action, capturing everything with redundancy, multi-mic arrays, and environmental awareness.

Editing & Layering

We clean, process, and layer the material for realism, then sync it precisely with your visuals or middleware events.

Delivery

We export assets in your format of choice, from multi-channel WAVs to looping stems for game engines.

Why Choose Li & Ortega For Voice Casting and Direction?

Li & Ortega brings a filmmaker’s curiosity and a game developer’s technical mindset.

 

We don’t just record sound. We craft sonic identity.

  • We thrive off-grid in rainforests, riverbanks, and derelict buildings.

  • We understand middleware and deliver engine-ready audio.

  • We’re trusted by storytellers who want real sound, not emulation.

Let your world be heard the way it really sounds.

Selected Projects Our Folks Have Worked On

Borderlands

Sound Design, Audio Direction, Implementation

Assassin's Creed III

Sound Design, Audio Direction

Hogwarts Legacy

Sound Design, Sound Supervision

Forza Motorsport

Sound Design

Silent Hill: Homecoming

Sound Design

Software Brands That Power Our Sound

Middleware: FMOD, Wwise

DAWs: Pro Tools, Reaper, Logic Pro, Nuendo, Cubase

Source Control: Perforce, Git

Game Engines: Unreal Engine, Unity

Project Management: Trello, Jira

Collaboration: Google Workspace, Notion

Our implementation services ensure performance stability, bug-free playback, and system memory safety within your production scope.

Common Foley and Location Recording Questions

How is your location recording different from library sound packs?

We record specifically for your project. Library sounds are pre-made and often too broad. We tailor every recording to match your visual pacing, action, and emotional cues.

Can you deliver in middleware-ready formats?

Yes, we work directly in FMOD, Wwise, Unity, or Unreal. We handle looping, attenuation, and naming conventions.

Do you record internationally?

Absolutely. We combine both as needed. Footsteps, cloth, props can be staged and mixed with location ambiences for realism.

Do you provide voice talent with multiple dialects and accents?

Yes. We’re available for global travel. We plan meticulously to capture rare ecosystems and authentic regional sounds.

What Our Clients Say

Ben Minto

COO

Sweet Justice Sound

Stephan's passion for sharing, both in terms of content and knowledge, really took centre stage when he uploaded over 23,000 of his own sound effects and recordings and made them freely available to the game audio community. 
 
... I put Stephan in contact with Douglas Price from Pro Sound Effects... This collaboration has gone from strength to strength with Stephan's libraries being one of the flagship products offered by PSE. 
 

Get Amazingly Gorgeous Sounds

Ready for custom sounds that echo after the credits roll? We’re ready when you are.

Contact us

LI & ORTEGA

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Li & Ortega Pte Ltd is a Singapore-incorporated company that operates out of:

Boston, MA | Austin, TX | Milwaukee, WI | Seattle, WA | Singapore | Melbourne, Australia

© 2025 Li & Ortega Pte Ltd

7030 Ang Mo Kio Avenue 5 #09-46, Northstar @ AMK Singapore 569880

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