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Wwise vs FMOD: A Practical Comparison of Game Audio Middleware
Two of the most widely used game audio middleware tools in the industry are Wwise and FMOD, each with their own strengths, limitations, and ideal use cases.


Modern Audio for Video Games in a Rapidly Evolving Industry
How will modern studios achieve success in this new frontier of hyperconnected, rapid development? By making the best use of the time and budget for essential components like programming, art, and audio. This article will help video game producers, directors, and design leads looking for any edge in today’s highly competitive, fast-changing industry.


Managing Your Game Audio Budget: Essential Guidelines
Working in game audio can be incredibly fun - from jamming on guitars around a campfire to experimenting with cutting-edge sound tools like Kyma and Korg Kaoss Pad. However, behind the scenes, there’s a growing challenge: managing tight budgets. Without a solid understanding of how to estimate and control audio costs, game developers risk expensive overruns that can derail their projects.


Audio Design: Why What We Hear Matters
Of all our senses, hearing serves as our most effective early warning system. When we sleep, our eyes close and even our sense of smell becomes less responsive. This is precisely why audible smoke alarms are essential—they’re the only sense-trigger still active when we’re unconscious.
Unlike sight, which has a limited field of view, hearing operates in a 360-degree sphere, alerting us to what’s happening in every direction.


VR Sound: What a Car Taught Me About Immersion
I chose something simple, familiar, and almost universally understood: the humble car. Whether you drive one, ride in one, or dodge them crossing the street, we all know what a car is and how it behaves. That makes it the perfect object to break down complex VR audio concepts into something relatable and practical.


The State Of Game Audio
Game audio today plays a crucial and expansive role in delivering immersive player experiences. Despite often coming late in the production process, audio is not merely an afterthought—it’s a vital layer that shapes gameplay, emotion, and immersion. Understanding the evolving landscape of game audio and its demands is essential for producers, developers, and audio professionals alike.


Variation Is Needed To Avoid Repetitive Audio
Stephan Schutze Location Recordist , Sound Designer, Game Audio  Specialist Li & Ortega Pte Ltd Game Audio & Custom Music Outsourcing...


The Neuropsychology of Engagement: An Audio Perspective
In today’s saturated digital landscape, capturing and maintaining user engagement is more critical - and more challenging - than ever....


First-Person Shooter Gun Sound Design
I'd like to share my process for designing gun sounds specifically for first-person shooters. Over the years, I’ve found that layering...


Rethinking Project Design in Game Audio and Development
In creative technology, especially within game audio  and interactive media, there's a pervasive myth: that the more complex something...
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