Types Of Sound Effects
- Li & Ortega
- May 21
- 2 min read
Not sure where to start when creating a list of game audio assets, or how to organize it? Here's a helpful reference list of some of the most common types of sounds you might find yourself needing.These are organized into logical groupings that reflect their role in gameplay, world-building, and player experience:
Gameplay-Driven Sound Effects
These sounds are directly tied to the player's interaction with the game.
1. UI / Menu Sounds
Button clicks
Menu navigation
Selection confirmation
Error or invalid selection
Level-up sound
2. Player Actions
Footsteps (varied by surface)
Jumping / landing
Crouching / rolling
Climbing
Swimming / diving
3. Combat Sounds
Melee weapon swings and hits
Gunfire / ranged attacks
Reloading
Explosions
Blocking / parrying
Magic casting / spell effects
4. Damage / Health
Player hit sounds
Death / respawn sounds
Healing / health pickup
Armor break / damage indicators
5. Inventory and Items
Item pickup
Inventory open/close
Equip / unequip item
Crafting / forging sounds
6. Stealth / Detection
Sneaking
Detection alert sound (enemy notices you)
Security systems activating
Environmental Sounds
Used to build immersion and world realism.
7. Ambient Environment
Wind, rain, thunder
Birds, insects, forest ambience
Urban noise, crowd chatter
Ocean waves, rivers
Cave echoes / dungeon ambiance
8. Weather & Nature Effects
Rain hitting different surfaces
Thunderclaps
Snow crunching underfoot
Leaves rustling
9. Environmental Interactions
Doors opening/closing
Levers, switches, gates
Crumbling debris, collapsing structures
Water splashes, dripping
Fire crackling, lava bubbling
Character Sounds
These reflect vocal or physiological cues.
10. Voice Efforts
Grunts (jumping, getting hit)
Shouts (combat, casting)
Breathing (exhaustion, fear)
Death screams
11. NPC and Enemy Sounds
Idle chatter
Enemy growls, screams
Boss intro / roar
Alert state changes
Mechanical / Sci-Fi Sounds
Often used in sci-fi, cyberpunk, or futuristic genres.
12. Machines & Gadgets
Drones / robots
Mechanical doors
Console beeps
Hologram / scanning sounds
13. Vehicles
Engine revs / idling
Acceleration / braking
Hover / flying vehicles
Spacecraft sounds
14. Energy / Power
Force fields
Energy weapons
Power-up / charging
Teleportation / portals
Special Effects and Stylized Sounds
Used for dramatic or stylized gameplay moments.
15. Magic / Fantasy Effects
Spell casting / impact
Enchantments
Summoning / transformation
Aura / buff effects
16. Sci-Fi / Futuristic Effects
Laser blasts
Cloaking / invisibility
Time warp / slow motion
17. Horror / Psychological Effects
Jumpscares
Whispers / ghost sounds
Creaking floors
Dissonant tones
Meta & Narrative Sounds
Tied to storytelling or game systems.
18. Music Cues & Transitions
Area transitions
Combat start/end
Quest success/failure
19. Cinematic / Cutscene Cues
Dramatic stingers
Background ambience
Sync-to-dialogue effects
20. Achievements & Notifications
Trophy unlocked
Mission complete
Alert messages
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