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ALEXANDER
BRANDON

Alexander Brandon is a game audio veteran with twenty seven years of experience and over one hundred titles to his credit, among them the soundtracks for such hits as “Unreal” and “Deus Ex”, and more recently music, sound and voice for such games as "Wasteland 3", "Oddworld: Soulstorm", "Aven Colony", Wasteland 2”, “Alpha Protocol”, the “Neverwinter Nights” series, “Bejeweled 3”, "Skyrim"​, and “DC Universe Online”.

Alex has skills in music composition, sound design, voice acting, voice direction, audio direction and game audio technology. He has written the award winning book “Audio For Games: Planning, Process and Production"​ and written columns for "Game Developer"​ and "Mix" magazines. He has also lectured at UCLA Extension, Texas State University and Berklee School of Music.

He has also worked with Hollywood voice talent, symphony orchestras, and high profile music acts such as BT. Alex continues to write on numerous game audio subjects, and is always honoring his roots, interviewing such Japanese game music rock stars like Hip Tanaka and Tetsuya Mizuguchi. As part of the game audio community he has served on the steering committee of the IA-SIG and as the Vice President of the Game Audio Network Guild.

Torment: Tides of Numenera Sound Design

Pagan Online: VO Examples

Torment & Dehumaniser: VO Processing

LI & ORTEGA

Li & Ortega

Music & Sound For Games & Advertising

Music

Interactive Music Design

Music Implementation

Custom Music Composition for Games

Custom Music Composition for Advertising

Sound

Audio Direction

Sound Design

Technical Sound Design

Sound Supervision

Voice Direction

Voice Casting

Location Recording

Foley Recording

Mixing

Sound Team

Mark Kilborn

Alexander Brandon

Stephan Schutze

Levon Schwartz

Jeff Lopas

Eli Hason

Music Team

Xiao'an Li

David Ortega

Software & Skills

Reaper

Pro Tools

Cubase

Nuendo

Logic Pro

Soundminer

Ableton Live Suite

Izotope RX

Sound Particles

Unreal Engine

Unity

Blueprint

Wwise

FMOD

Python

C#

Contact us

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