


ALEXANDER
BRANDON
Alexander Brandon is a game audio veteran with twenty seven years of experience and over one hundred titles to his credit, among them the soundtracks for such hits as “Unreal” and “Deus Ex”, and more recently music, sound and voice for such games as "Wasteland 3", "Oddworld: Soulstorm", "Aven Colony", Wasteland 2”, “Alpha Protocol”, the “Neverwinter Nights” series, “Bejeweled 3”, "Skyrim", and “DC Universe Online”.
Alex has skills in music composition, sound design, voice acting, voice direction, audio direction and game audio technology. He has written the award winning book “Audio For Games: Planning, Process and Production" and written columns for "Game Developer" and "Mix" magazines. He has also lectured at UCLA Extension, Texas State University and Berklee School of Music.
He has also worked with Hollywood voice talent, symphony orchestras, and high profile music acts such as BT. Alex continues to write on numerous game audio subjects, and is always honoring his roots, interviewing such Japanese game music rock stars like Hip Tanaka and Tetsuya Mizuguchi. As part of the game audio community he has served on the steering committee of the IA-SIG and as the Vice President of the Game Audio Network Guild.
Torment: Tides of Numenera Sound Design
Pagan Online: VO Examples
Torment & Dehumaniser: VO Processing